Thursday, 1 March 2012

Space Strategy


As a way to figure out the 1st space layout of the exhibit spaces, I took inspiration from new and previous scenes of the Resident Evil franchise game to ready the building for the launch of the new Resident Evil 6 game coming out at the end of the year.

I took the essence of the game and using the surrounding urban accessories to put the space into context [if there was an outbreak of zombies in the area, what would it look like?], created an environment that even Shinji Mikami [creator of the Resident Evil series] would be proud of.

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