Thursday, 18 April 2013

Thesis Magazine, 2013 issue: The Experiments

The experiments for the thesis revolved around the natural interaction with virtual spaces and the elements its made up of. I designed 3 tests, based on a set of guidelines utilising the kinect, which are as follows:

Cognitive test: Navigating through a game space using our body.

Affective test: Experiment to see how our emotions [facial expressions] affect a virtual space, using face tracking.

Psychomotor test: Manipulating virtual objects with the hands, instead of the usual mouse and keyboard.